charset,Shift_JIS

descript
{
version,1
}

surface0
{
collision0,201,50,277,71,Head
collision1,155,102,203,124,Face
collision2,187,185,206,207,Bust
collision3,318,138,366,195,Twintail
collision4,338,83,366,122,Twintail
collision5,263,235,303,268,Hip

}

surface1
{
element0,overlay,surface0001.png,0,0
element0,overlay,surface1031.png,0,0
collision0,201,50,277,71,Head
collision1,155,102,203,124,Face
collision2,187,185,206,207,Bust
collision3,318,138,366,195,Twintail
collision4,338,83,366,122,Twintail
collision5,263,235,303,268,Hip

}

surface2
{
collision0,201,50,277,71,Head
collision1,155,102,203,124,Face
collision2,187,185,206,207,Bust
collision3,318,138,366,195,Twintail
collision4,338,83,366,122,Twintail
collision5,263,235,303,268,Hip
collision6,175,125,197,138,Mouth
}

surface3
{
collision0,201,50,277,71,Head
collision1,155,102,203,124,Face
collision2,187,185,206,207,Bust
collision3,318,138,366,195,Twintail
collision4,338,83,366,122,Twintail
collision5,263,235,303,268,Hip
collision6,175,125,197,138,Mouth

}

surface4
{
collision0,201,50,277,71,Head
collision1,155,102,203,124,Face
collision2,187,185,206,207,Bust
collision3,318,138,366,195,Twintail
collision4,338,83,366,122,Twintail
collision5,263,235,303,268,Hip
collision6,175,125,197,138,Mouth
}

surface5
{
collision0,201,50,277,71,Head
collision1,155,102,203,124,Face
collision2,187,185,206,207,Bust
collision3,318,138,366,195,Twintail
collision4,338,83,366,122,Twintail
collision5,263,235,303,268,Hip
collision6,175,125,197,138,Mouth
}

surface6
{
collision0,201,50,277,71,Head
collision1,155,102,203,124,Face
collision2,187,185,206,207,Bust
collision3,318,138,366,195,Twintail
collision4,338,83,366,122,Twintail
collision5,263,235,303,268,Hip
collision6,175,125,197,138,Mouth
}

surface7
{
collision0,201,50,277,71,Head
collision1,155,102,203,124,Face
collision2,187,185,206,207,Bust
collision3,318,138,366,195,Twintail
collision4,338,83,366,122,Twintail
collision5,263,235,303,268,Hip
collision6,175,125,197,138,Mouth
}

surface10
{
collision0,78,93,133,122,Face

}

surface11
{
collision0,78,93,133,122,Face

}
//
